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Unclaimed
Discovery tool, not advice. Every figure is the published rule, not a decision on your case.
Grants

Epic MegaGrants

Status

Usually opens in January and June

Projected from the months this call usually opens — not a date the funder has confirmed.

Closed

Projected from the pattern of past calls — confirm on the funder's page before planning around it.

Amount
Not published

No-strings-attached grants for projects using Unreal Engine or Unreal Editor for Fortnite. Applicants state how much funding they need; amounts vary widely by project. Over 2,000 grants awarded to date.

Funder

Epic Games, Inc.

private · supranational

Deadline: Fixed cut-off dates — 2026 cycles: Cycle 1 submission window 12 Jan - 20 Mar 2026; Cycle 2 submission window 29 Jun - 4 Sep 2026 (closed). Next cycle not announced.

Your odds
Not published

This funder does not publish a success rate. We rank it using the rate observed across similar programmes and label it as an estimate rather than implying we know.

Effort
quick

Quick — mostly identity and bank details.

Who can apply

Eligible categories include indie games in Unreal Engine, UEFN Fortnite Creative experiences, projects transitioning to Unreal Engine from another engine, and open source tools enhancing Unreal Engine capabilities. Epic takes no equity and no IP.

How to apply

  1. Prepare a project description and state how much funding you are requesting
  2. Submit the online MegaGrants application during an open cycle
  3. Applications are evaluated during the review period; grant notifications follow shortly after

Apply on the funder's site

Source. https://www.unrealengine.com/megagrants

"Cycle 2: June 29 - December 11, 2026. Submission window: June 29 - September 4, 2026 (closes 11:59 PM ET)"

Last checked against the official page on 5 October 2026

Source: www.unrealengine.com

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